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About Varied / Professional Official Beta Tester Levia28/Female/Unknown Groups :icondafantasy: dAFantasy
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  The Archotek Project - Parasaurolophus by LeviaDraconia



Hi guys!

Some of you know I have been working on The Archotek Project for a while now. Things were going a bit slow and I had a longer conversation with Victor, which ended in a few changes in the ATP dev team.

Original Facebook Post

Copied the full post in here as well for those, who don't use Facebook:

"Hey guys, Levia here!

It has been more than one month since the last post and I think it's time to break the silence.
Over the last few days, some changes regarding the development of the Archotek Project have been happening and more will happen in the near future.

I had a longer conversation with Victor with the result, that I will continue to lead the development of ATP and Victor will focus on his new project "Don't Feed the Animals" instead. However, the Archotek team will stay the same for the most part.
Through December we will work on a detailed plan of what features ATP will include, how they are going to work and what could be additional content in the future to increase the replay-ability. Though the idea behind Archotek will stay the same.
One major decision we have already made is switching the game engine to Unreal Engine 4.
Some of the other important points, which are still being discussed, are the following:

Multiplayer/Co-op: These days, multiplayer is one of those things that are almost a "must have" in every game. I see it a lot, that people, who are interested in a single-player game, ask for a possible multiplayer or at least co-op mode in the future (and vise versa). We think there is no reason not to have a multiplayer and/or co-op mode, especially with the ideas I am going to mention below.

Steam Workshop Integration: The "must have" #2. Sometimes the given models,textures or game modes aren't enough for players or they simply want to create their own content. So this is definitely on our list as well.

In-game level and skin editor: Some of you guys might know, how painful it can be to download an SDK for a game, especially if you have slow internet.
Many people just want to add their own skins or create custom maps without having to download the entire pack. So we are thinking about adding a small in-game editor, that will allow you to directly upload texture files to add more skins (of course we would provide you with a template) or to simply create your own maps from scratch and upload them directly to the Steam workshop.

Of course we are open for suggestions, so feel free to post your ideas below.

I will start working on a FAQ (throw questions at us!) and post a document with a detailed description of the games features once we have decided how we are going to add all the things we have on our list. Until then, we wish you nice and relaxing holidays and Victor good luck with his new project.

- The ATP Development Team

P.S.: We moved the development to another Discord, to keep better track of everything dev and testing related, since some people of our team work on more than one or two projects, which have similar communities/interested parties.
discordapp.com/invite/Q9448Sw



We also have a new Steam Group, where you can post suggestions: steamcommunity.com/groups/arch…
A short summary of the games features (still wip) docs.google.com/document/d/1We…

Vote for the dinosaurs you would like to see in-game: www.strawpoll.me/11806806

Feel free to ask question!

- Levia
</p></sub>

deviantID

LeviaDraconia
Levia
Artist | Professional | Varied
Just call me Levia.
Former artist for "The Isle", Twitch & Discord partner and Youtuber.
Lead Developer of "The ArchoTek Project" , Dev of "Breaking Point Standalone", "Draconia" and another awesome secret project, which will be announced soon.



Streaming on Twitch every now and then. Time varies, so make sure to follow me on Twitter for updates. I'm mostly streaming in the afternoon/evening times (european time). So, if you always wanted to watch me working on my pictures, you should visit my channel and hang around for a bit. :)




YoupicTwitterYoutubeTumblrAltaisRedbubbleInstagram

Llama Lover Stamp by ClefairyKid



Follow me on Twitch for art livestreams.




Click the image below to join our Discord server.



Activity


Archotek Project - Tree Fern by LeviaDraconia
Archotek Project - Tree Fern
Currently working on foliage for Archotek. Started with a stylized version of the Tempskya sp.
I will most likely make 1 or 2 more models with the typical shorter fronds just to have more variations of it (size range 10-15m), but right now I have one of the New Zealand fern trees in the making, which I personally really like. I make every single texture by hand, which includes making the textures for the trunk and branches tileable. It requires quite some time, but I am really happy with the results so far.

I can't say yet, what other foliage we will add. Once I am done with a type of plant we usually go with the ones that look very appealing and/or give off a very prehistoric feeling, since I can imagine that most of the people will play the sandbox mode at the beginning and just go creatively ham on the level design.

I am honestly really looking forward to the things the players will make once we unleash the in-game editor upon them. Some of our team members have already created some really beautiful maps with the most basic tools back in the unity version and as of right now we don't have any plans on limiting the available assets in-game.
(you shouldn't go too ham though. Even though the assets are rather low poly due to their style, every engine/pc can handle only so much.)

So yeah, I will keep you guys updated and show you more soon!

Edit: Added 2 more variations of the Tempskya.

Edit2: Added 2 variations of the New Zealand tree fern
Loading...
Archotek Project - Amargasaurus by LeviaDraconia
Archotek Project - Amargasaurus
Modified the Camarasaurus model and made Amarga out of it. So that cutie will be in the game as well. :D

Current list of confirmed and suggested animals can be found here: steamcommunity.com/groups/arch…
Loading...
Archotek Project Logo by LeviaDraconia
Archotek Project Logo
Updated the Archotek Project logo and used the actual tyrannosaurus model to match the content and style of the game.
Also I created a Steam group where you guys can post suggestions or anything else related to it!
steamcommunity.com/groups/arch…
Loading...
  The Archotek Project - Parasaurolophus by LeviaDraconia



Hi guys!

Some of you know I have been working on The Archotek Project for a while now. Things were going a bit slow and I had a longer conversation with Victor, which ended in a few changes in the ATP dev team.

Original Facebook Post

Copied the full post in here as well for those, who don't use Facebook:

"Hey guys, Levia here!

It has been more than one month since the last post and I think it's time to break the silence.
Over the last few days, some changes regarding the development of the Archotek Project have been happening and more will happen in the near future.

I had a longer conversation with Victor with the result, that I will continue to lead the development of ATP and Victor will focus on his new project "Don't Feed the Animals" instead. However, the Archotek team will stay the same for the most part.
Through December we will work on a detailed plan of what features ATP will include, how they are going to work and what could be additional content in the future to increase the replay-ability. Though the idea behind Archotek will stay the same.
One major decision we have already made is switching the game engine to Unreal Engine 4.
Some of the other important points, which are still being discussed, are the following:

Multiplayer/Co-op: These days, multiplayer is one of those things that are almost a "must have" in every game. I see it a lot, that people, who are interested in a single-player game, ask for a possible multiplayer or at least co-op mode in the future (and vise versa). We think there is no reason not to have a multiplayer and/or co-op mode, especially with the ideas I am going to mention below.

Steam Workshop Integration: The "must have" #2. Sometimes the given models,textures or game modes aren't enough for players or they simply want to create their own content. So this is definitely on our list as well.

In-game level and skin editor: Some of you guys might know, how painful it can be to download an SDK for a game, especially if you have slow internet.
Many people just want to add their own skins or create custom maps without having to download the entire pack. So we are thinking about adding a small in-game editor, that will allow you to directly upload texture files to add more skins (of course we would provide you with a template) or to simply create your own maps from scratch and upload them directly to the Steam workshop.

Of course we are open for suggestions, so feel free to post your ideas below.

I will start working on a FAQ (throw questions at us!) and post a document with a detailed description of the games features once we have decided how we are going to add all the things we have on our list. Until then, we wish you nice and relaxing holidays and Victor good luck with his new project.

- The ATP Development Team

P.S.: We moved the development to another Discord, to keep better track of everything dev and testing related, since some people of our team work on more than one or two projects, which have similar communities/interested parties.
discordapp.com/invite/Q9448Sw



We also have a new Steam Group, where you can post suggestions: steamcommunity.com/groups/arch…
A short summary of the games features (still wip) docs.google.com/document/d/1We…

Vote for the dinosaurs you would like to see in-game: www.strawpoll.me/11806806

Feel free to ask question!

- Levia
</p></sub>

Comments


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:iconjosephsinger:
JosephSinger Featured By Owner 26 minutes ago  Student General Artist
Thank you very much for the llama! Made me happy! :)
Reply
(1 Reply)
:iconpencilprisoner:
pencilprisoner Featured By Owner 1 day ago  Professional Traditional Artist
omg your gallery is so amazing
Reply
(1 Reply)
:iconcolor-arcano:
Color-Arcano Featured By Owner 1 day ago  Professional General Artist
Sorry for the late responsive ^^U, Thank you so much for the llama :)
Reply
(1 Reply)
:iconjackattackart:
Jackattackart Featured By Owner 2 days ago  Student Digital Artist
This art is incredible! I love it! :D
Reply
(1 Reply)
:iconvastilla:
Vastilla Featured By Owner 2 days ago  Student Digital Artist
Thank you for the Llama Evolution 
Reply
(1 Reply)
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